|Alternate Names||ビュウブーム [Byuboom] (JP)|
|Diameter||60,000km (~37,282.3 miles)|
|Planetary Grouping||Clean Air Club|
|Size (Height)||~70cm (~2ft, 3in|
Planetary Data Edit
The inhabitants of Bavoom are a teal-colored race of cheerful drifters. They appear to be cycloptic, like many other races in the local group, and possess flimsy protrusions on the top of their heads that flap with their body in the winds of their planet. The Bavoomians number around 68 billion of their kind, and measure to around 70 centimeters in size.
Bavoom's Air Meteo concentration makes up a third of the horde that attacks it, with Fire, H20, Iron, and Soil making up the rest equally. This planet boasts 10 columns to launch Meteos from in the original Meteos game. Bavoom has an odd set of physics; When the Speeder is disabled, the stacks will rise and fall at alarmingly fast speeds, like Boggob, but while the Speeder is active, Meteos stacks will begin to fall very slowly, opposed to the Meteos rates increasing significantly like any other planet, making Bavoom a rather rewarding planet to use, once this gimmick is mastered, as the planet is incredibly difficult to use otherwise. Once this is found out, however, Bavoom can be used by moderately skilled players, due to its odd physics and initially high difficulty, due to how much the Speeder needs to be used in order to play effectively.
Meteos Online/Wars Data Edit
Bavoom makes it's second appearance in Meteos Online, as an unlockable planet. To fuse it, the player needs to meet it's incredibly steep fusion cost, being 25,000 Air Meteos, 5,000 Fire, 5,000 H20, 3,000 Soil, 3,000 Iron, 20,000 Zap, 25,000 Herb, 2,000 Zoo, 5,000 Ice, and 50 Glow.
Bavoom made its third appearance in Meteos Wars, as an unlockable planet. Like any other unlockable planet, before it could be used, it had to be beaten as the fifth Unknown planet in Mission Mode.
Bavoom boasted incredibly high Air Meteos frequencies (making up nearly half of its Meteos), about quartered, equal frequencies of Soil, Iron and Ice. and the rest being made up by H20. Aside from this, Bavoom wasn't changed much, aside from a new soundtrack and slight slowdown to make it easier to manage with a controller. With its new Planet Impact, Sentinel, it can use it's Speeder technique to its advantage, sending a lot of Burnt Meteos at a time, and using Sentinel to fill it's opponent's grid with random Meteos, keeping it's ease-of-use the same as it was in its first appearance.
It's corresponding accessory can be unlocked for use by clearing the screen 20 times over all games.
- When the Speeder is activated in Meteos Wars, the currents of wind going around Bavoom quickly shift to going in a single direction, which may explain why falling stacks of Meteos descend slower while the Speeder is on.
- Bavoom doesn't seem to be a solid planet, according to Meteos Wars, as there isn't a visible core (like Brabbit), so it could be a sort of gas giant.
- Bavoom also is one of the few planets who had their appearances heavily altered in this game. Another example of this is Mekks.
Grannest | Megadom | Layazero | Florias
Freaze | Boggob | Jeljel | Bavoom
Mekks | Vubble | Hevendor | Gravitas
Dawndus | Yooj | Suburbion | Thirnova
Lastar | Cavious | Gigagush | Brabbit
Wiral | Starrii | Forte | Luna=Luna
Globin | Wuud | Hotted | Meteo
|Introduced in Online|
|Introduced in Wars|