Meteos Wars is the most recent, and currently, last entry in the Meteos franchise, released for the Xbox 360.
Meteos Wars shared the same gameplay that all the other Meteos games feature, in which Meteos fall down from the top of the screen, where they can be slid up and down in their columns. When three are aligned, they turn into Burnt Meteos and are launched upwards, with the force and speed behind the launch varying by which planet the player chose to play on.
Meteos Wars saw the introduction of Planet Impacts, special abilities that require a charging of a meter to use.
The game is split into eight modes, six of which are Single Player, as follows:
- CPU Battle, where the player can participate in a one-on-one battle against the computer. It is divided into three rounds with the first person to score two winning the game. The difficulty of the CPU can be set beforehand.
- Mission Mode, which can be described as a simplified Star Trip mode, has the player face six planets in a row, with the fifth one being an Unknown until actually fought.
- 100 Meteo Attack, and 1-Minute Attack, both of which are simple modes about meeting certain quotas. Namely, launching 100 Meteos or surviving for one minute, respectively. Unlike the Time War modes in Meteos, however, these can be played with any planet. Each planet can hold three highscores.
- Challenge Attack, which requires the player to score as many points as possible, ending at 99 minutes, and can be compared to Meteos' Deluge mode. Just like 100 Meteo Attack and 1-Minute Attack, each planet can hold three highscores.
- Local Multiplayer, a two-player mode that allows two people in the same room to play against each other. It is worth noting that an exclusive music track plays in this mode.
- Online Multiplayer, which allows the player to take on player from across the world in a functionally similar environment to that of CPU Battle. (Normal music tracks, best two-out-of three gameplay, etc.)
Meteos Wars brought back all the planets introduced in Meteos and Meteos Online, along with introducing four new planets; Darthvega, Hanihula, Gelyer and Ranbarumba, and said planets being available as Downloadable Content.
Speaking of Downloadable Content, Meteos Wars featured two packs of Planets; the Planet Pack and the Galaxy pack, each containing nine planets for use.
Accessories were also introduced. These were additional costumes for the natives to wear during gameplay, such as a crown or coiled snake. Like Planets, a few were available from the beginning, but many more could be unlocked.
On a side note, this game also sees the removal of fusion, in favor of items being unlocked when certain conditions were met.
Planets Introduced Edit
Returning Planets Edit
- There are some errors on the Meteos Wars official desktop wallpapers, which could be downloaded at the official site, especially when the designs of the natives are done in 3-D.
- Suburbionites are shown as a shade of grey, while they are actually depicted as green. This does not apply on wallpapers where the natives are 2-D
- Dejehrians are shown as entirely grey, instead of their usual design.
- The new planets don't appear in official desktop wallpapers, despite two pairs of newcomers appear separately in their own DLC packs.
- Planet Trivia
- Megadom, Florias, Wiral, and Brabbit are the planets from the original game to appear in Online and became DLC in Wars while Dawndus, Luna=Luna, Lastar, and Globin have the opposite case.
- Every single planet who appears alone in the Multi Route of Star Trip, counting Layazero and Hevendor, are all present without DLC.
- The Dimensionals and Clean Air Club are the groups whose planets are available separately. (Gravitas comes with the game while Thirnova and Gigagush are in different DLCs)
- Vubble is the only Bubblies planet to not be in the Planet Pack, while Suburbion is the only Rare Cultures planet to be in a DLC.
- The Molten Hellions, Electric Nymphs, Chlorophylls, and Mechatropoloids are the groups to have one planet being in the original game while the other is in the DLCs. Wiral is the only one who's in the Planet Pack rather than the Galaxy Pack.
- The H20 Planetaries, Earth Lovers, and Hot & Chillies are the groups whose planets are present in the game without any DLCs.
- Arod is the only Online planet to be in the Planet Pack, while Dejeh is the only one in the Galaxy Pack. Additionally, Megadom is the only original planet present in Online to not be included in the Planet Pack and in the Galaxy Pack instead.
- Coincidentally, every new planets in Wars mirror the four starter planets in the original game:
- Hanihula is like Firim as they are the only one with 7 columns than the usual 9 (in Gelyer's case, 8). The contrast is that Firim is attack based while Hanihula is score based.
- Gelyer is like Geolyte in starting name and looking the most human of the four. The contrast is that Gelyer is specialized unlike Geolyte.
- Ranbarumba is like Anasaze as the inhabitants look plant-like. The contrast is that Ranbarumbans can move unlike Anasazeans.
- Darthvega is like Oleana with the fact they are highly advanced. The contrast is that Darthvega looks warmongering while Oleana looks peaceful.
- Music Trivia:
- The soundtrack in this game, compared to the previous DS game, focuses more on ambient music rather than having constant consistent beats. This is notable in Oleana, as its music has a feel of water flowing rather than an upbeat tone. The exceptions to ambient music in this game are planets who carry their songs from the previous games (Geolyte, Wiral, Florias, Brabbit, Megadom, Arod, and Dejeh).
- Coincidentally, all planets from Online that are in the game as DLC retain their original soundtracks.
- Every planets now have 2 to 3 more soundtracks than the last game, and the transitions are smoother, making the music look connected rather than restarting to another soundtrack.
- Several planets' soundtrack seems to have its theme replaced. This is notable when Jeljel's DS theme has a scary feel while Wars replaced it with the feel of flowing lava, Gigagush's DS theme having a classic arcade feel while Wars replaced it with a serious space theme, and Suburbion's DS theme having a militaristic feel while Wars replaced it with an suburban theme. Hotted and Gravitas's themes seem to be swapped, with Hotted having a rock feel and Gravitas having a space feel.